
With it toggled (A muted speaker icon will be on the hud.) your character will shut up and not scream any status messages or taunts. This problem has been fixed with the Silence mode bind. That puts you at a serious disadvantage now that the enemy knows exactly where you are and that you are reloading/can get out of the way now that they know a grenade is coming. I always thought it was incredibly dumb the way most game characters would scream "RELOADING" or "GRENADE OUT" when no team mates where around. More in line with Red Orchestra and less CoD. Bullets are now deadly and the players are no longer bullet sponges like the previous mod. More like reality you need to click again to bolt or pump. The original mod bolted/pumped your weapon for you after a shot. This can be lessened by crouching or negated by holding Shift to hold your breath. Like Red Orchestra there is aim sway for your weapons.

You can sprint and after you have built a little momentum you can hold crouch to slide into cover. You can get out of this by pressing forward or back. While this mode is active you are locked to peeking left and right. You may assign a key to the Peek Lock bind. If you shoot a wall in front of your face you can suppress yourself. You may use your stamina and negate these effects by focusing and holding your breath but this resource is limited. Now you can negate that snipers advantage by suppressing them and allow your team to take them out. When bullets land near you your aim will degrade and you will start to shake. This system is also used when holding your breath to steady your aim. What was the Armor bar in the previous mod has been re-purposed into a stamina/sprint meter with a speed penalty for running it to 100 (Out of breath). (This work was already done by the previous modder and I believe the assets are from Call of Duty 2) Various WWII weapons for four nations: America, Great Britain, Russia, and Germany.

If its not showing up then connect to :10666 Its in the server list as FC-Breach Test Server. There is a test server running right now.


This mod is based on a previous mod by ant1991331 which itself was based on another mod. I am quite happy with the results so far and am ready to share it. The goal of the mod is to create Red Orchestra style realistic gameplay in Zandronum. For the last few years I have been working on and off on this mod.
